Designs and Prototypes in Figma

The fifth course in my certification is called “Create High-Fidelity Designs and Prototypes in Figma.”

Grade: 92.59%

Here are a few highlights and notes from what I learned.

Key Takeaways

  • Typography and iconography, containment, and negative space
  • Hierarchy in mockups
  • Scale, proportion, unity, and variety
  • Gestalt principles
  • Design system libraries in Figma
  • Gestures and motion
  • Plan and conduct a usability study
  • Create a case study

Wireframe of Muzik App in Figma

I decided to create a mobile app for this project that would let users sign up for notifications when their favorite artist released a new album. They should be able to search for artists, view information about artists, and then sign up for notifications.